And in the summer of 2020, Robert Bagratuni, the game's director, assured that the reflections and shadows from ray tracing would be kept. About a year ago, the studio stated that Atomic Heart would incorporate RTX Global Illumination technology on PC, assuring that the result was good. It is also surprising because Mundfish has talked many times about the implementation of ray tracing and how it would improve the graphics of the game. Shadows are softened, and there is a more accurate ambient occlusion, resulting in a clear improvement in reflections. Nvidia's technology in Atomic Heart was even showcased in several demos of the development stages, and fans could see clear differences in using this technology. This fact is even more shocking considering that it was something very advanced by the developers, and it was promoted in collaboration with Nvidia. This made Atomic Heart’s PC players think that they would have an advantage in terms of graphics, but it turns out that Atomic Heart's ray tracing never made it to any of its versions. This first-person action game with RPG elements was supposed to be delivered without ray tracing to consoles, but it would enjoy a 4K and 60 FPS gaming experience. Prior to its release, Atomic Heart was one of the most anticipated games of 2023.
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